As discussed earlier, AR/VR devices include headsets, tablets, smartphones, wearables, and consoles. AR/VR devices provide different levels of experience across the reality spectrum but also have limitations. Virtual reality headsets often use smartphones to display content. These devices are useful for introducing VR but do not deliver a truly immersive experience. It is also common for headsets to be bulky, which makes it difficult to use one for prolonged periods. What will the future of our devices look like? How will augmented and virtual reality affect them? We live surrounded by screens every day. If we could see through them, what would we see? Technology for virtual and augmented reality will consolidate over the next few years and be available in two forms: tethered systems and standalone units. Tethered systems will consist of a device worn on the head and a wire connecting it to the processing unit. These units will have all systems inside them-from ...
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